Netflix-targeted resume
Christopher Jeffries
Motion Design | Brand Systems | Creative Technology | Generative AI Production
Summary
Motion designer and creative technologist with 25-plus years across brand, campaign, broadcast, large-format event, DOOH, and experiential motion. Builds scalable motion systems and production toolkits spanning concept development, hands-on execution, reusable templates, version tracking, technical specifications, documentation, and high-volume delivery. Directs freelance artists and technical vendors across cross-functional creative, production, and implementation teams. Integrates AI-assisted production workflows using ComfyUI, Runway, and MidJourney, with active exploration of fal.ai, Flik AI, Higgsfield AI, Invoke, Marble by World Labs, and Topview AI.
Experience
Blackstone
- Capstone of a 10-plus year client relationship with Blackstone.
- Led motion design and hands-on execution for Blackstone brand conferences and flagship event experiences, serving investor and C-suite audiences from previz development through delivery of comprehensive motion graphics packages for complex staged LED environments, often spanning two or three walls with unique resolutions, nonplanar angles, and varied stage depths.
- Designed and operated scalable motion production systems, delivering hundreds of motion assets per event, with reusable templates, version tracking, technical specifications, workflow documentation, and vendor delivery protocols.
- Bridged creative, production, and cross-functional implementation teams from concept through delivery, directing freelance motion artists, coordinating with external technical and playback vendors, and in-house stakeholders.
- Initiated AI-assisted media production workflows, researching and vetting emerging tools, identifying practical production uses, and creating proof-of-concept demonstrations for senior leadership.
- Built templates as Premiere Pro and MOGRT assets and developed production standards that improved workflow efficiency, asset consistency, delivery reliability, and future scalability.
- Day-to-day craft: conceptual design and direction, visual effects (cleanup, object removal/placement, rotoscoping, shot rescue), previz, 3D and compositing, color (in-camera and in-person fidelity, post-production correction and grading), webinar asset generation.
ULTRACHROMA
- Co-founded independent business delivering design, motion, video, photography, sequential art, project management, and creative consulting for brand, broadcast, corporate, and nonprofit clients.
- Developed motion, post-production, and creative technology solutions for uncommon formats and non-standard requirements, including multi-screen displays, projections, interactive video, generative artwork, live graphics playback, arena displays, installation concepts, 360-degree video, and 360-degree photo workflows.
- Created brand, broadcast, and social motion work for clients and collaborators including BBC and Edelman, spanning 3D and CG animation, color correction, animated GIF design, technical guidance, and video post-production.
- Maintains an active practice of researching emerging AI and creative technologies through industry events, practitioner communities, and hands-on experimentation, identifying opportunities for innovation in motion design, production workflows, and scalable creative systems.
Earlier Experience
- Dryspell Productions Freelance Motion Graphic Artist, Designer, and Production Consultant2015 to 2022
- Independent photographic field study International travel and photography2010 to 2011
- Self-Employed Freelance Motion Designer2009 to 2013
- Blunt Creative, Inc. Freelance Motion Graphics Artist and Studio Operations Consultant2009 to 2010
- LVLY, previously Spontaneous Motion Graphics Artist2008 to 2009
- Company 3 + Method Studios, previously R!OT Motion Graphics Artist2004 to 2008
- Full Sail University Lab Specialist, Computer Graphics and Digital Media2001 to 2003
Skills and Tools
Motion design, production and post-production pipeline design, generative AI workflows, generative (procedural) motion systems, design direction, visual effects, compositing, 3D animation, color, previsualization, video editing, template and toolkit development, vendor and freelance team direction, DOOH and experiential content, project management, large-format film photography, digital photography and post-production, 360-degree capture and post-production.
After Effects, Premiere Pro, Cinema 4D, DaVinci Resolve (certifications for Color and VFX), Photoshop, Illustrator, Adobe Creative Suite, ComfyUI, Runway, MidJourney.
Selected Clients and Project Contexts
Addison, AECOM, American Express, AT&T, BBC, Bell Labs, Blackstone, Boeing, Bridgestone, CBS, Charles Schwab, CNN, Coca-Cola, DXC, eBay, Edelman, Facebook, Fitch Ratings, Ford, GE, Honeywell, IBM, Mr. Wonderful, NBC Sports, NFL, Nickelodeon, PepsiCo, PIMCO, Potion Design, Samsung, TBS, TNT, Vice.
Education and Certifications
Blackmagic Design, DaVinci Resolve Color and Visual Effects certifications, 2025 (D06D-01AB-392A-410B; 8FE6-1549-5872-4319)
Full Sail University, Associate of Science in Digital Media, 2001. Course Director's Award for Interactive Media Design.